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quantumgamez

Best way to deploy your 2d games

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I have made a gamedev team, and I must say I have to thank Gamedev.net for the possibility of this team being built. We've decided to work on just 2d games, and I was just wondering once they're done, what is the best way to showcase, deploy these games as in for just recognition, profit (if at all possible) or for Free through download, then get a little money through advertisement? The 2d games are going to be parodies of other great arcade, and platform 2d games that will be available any way we can deploy the games, and all games will be built using SDL in C++. Thanks in advance, c.s. Finch

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