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OpenGL 3D Programming Book

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Hello gamedev community, I'm on the market for a good 3d programming book. I would like the book to concentrate on the following: Rendering: terrain, models, terrain management, model loading and animating and shaders. I have read multiple books already such as Game Coding, OpenGL Game Programming although these are helpful they do not get as much depth on the desired topics as I would like. I found some books that look interesting, Introduction to 3d Game Programming with DirectX 9.0c and 3d Game Engine Design. Does anyone have any helpful insights on these books or others? Thanks, Tony

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"Introduction to 3D Game Programming with DirectX 9.0" is a good book, describes a basic terrain engine, it also has two chapter of ID3DXMesh (also with ID3DXPMesh). This book covers almost every part of basic 3D technique, but it doesn't get too deep in shader.

"ShaderX" is a extremely wonderful book in shader, but the first version is about asm shader, maybe a little hard for beginner. "ShaderX 2" has two version: "ShaderX2 - Introductions and Tutorials with DirectX 9.0" which is for beginner and "ShaderX2 - Shader Programming Tips and Tricks with DirectX 9" which is for intermediate and advanced programmer. ShaderX2 is about HLSL shader.

"The Cg Tutorial" also about shader, but this book focus on Cg that published by nVIDIA, so it's may not suitable for ATi(AMD) fans.

"Learn Vertex And Pixel Shader Programming With DirectX 9", this is not fit for shader learning, but you can use this book as a shader reference.

(I talked too much about shader...) The book you mentioned "OpenGL Game Programming", I suggest you forgot it, unless you want to make 3D program for non-windows platform. And this is a book for beginner, it's in the same level of "Introduction to 3D Game Programming with DirectX 9.0"

(I haven't read "Game Coding" so NO COMMENT)

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I like these books too... if i could, i bought all these books. but here in Brazil I'm not be able to buy then so easly... by the way, i hear people talking very well about "Introduction to 3d Game Programming with DirectX 9.0c"


sorry for my poor english... lol, bye...

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