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accessing arrays in glsl

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hi i want to acces array in glsl, to do plane calculations right now i have 6 different vec4 ( planeBottom, planeTop etc) but i want to acces it more easily so i can put the equations in, but is this possible to access an array "uniform float planeList[6*4];" ? regards Paul

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This topic is 3871 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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