Jump to content
  • Advertisement
Sign in to follow this  
spiffycrony

How to control the font size

This topic is 4092 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am drawing the font as follows dim LocalFont As System.Drawing.Font dim Mesh_Font As Mesh LocalFont = New System.Drawing.Font("MS UI Gothic", 16.0, Fontstyle.Regular, GraphicsUnit.World, 100) Mesh_Font = Mesh.TextFromFont(direct3DDevice, LocalFont, Me.Name, 0.001F, 0.01F) Mesh_Font.DrawSubset(0) How to vary the font size which is drawn. The second parameter in System.Drawing.Font seems to be em size. But when i change this value, still the font size is not changed. Any idea?

Share this post


Link to post
Share on other sites
Advertisement


this is a great tutorial on how to do every thing whit Fonts!

and easy to make it to a class.

http://www.two-kings.de/tutorials/dxgraphics/dxgraphics09.html

Hope it works!

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!