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Directx Copyright laws!

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som questions! if i build my own Engin, do i need to get any Agreements by Microsoft? or do need to pay som cash to them just becus i have use their api?

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The End-User License Agreement covers all the specifics of what you can and cannot do.

In short, as long as you follow some basic rules (distributing DX to your clients using MS installers, and not just by throwing DLLs on their harddrive), you can freely use DX without having to pay any amount of money for any licensing or whatnot.

For the details, you can have a look at the EULA, but it's quite difficult to read.

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