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HarrisonPloeg

Instancing

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51mon    342
If you are rendering the same mesh several times you could just send in individual WVP matrices to every draw call. If you want to do many instances you should use hardware instancing but it's a bit trickier.

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sirob    1181
The sample I linked to covers 4 different methods of instancing, for most hardware types available. It should be more than enough to get you started.

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