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Rollator Racer Mid-Term Demo (pics, Mac/Win dl !)

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Rollator Racer school project Yesterday we had the mid-term demonstration of our game to the school. This project is part of the 1-semester Game Technology course at Hogeschool van Amsterdam (University of Amsterdam). The game is a top-down race game featuring senior participants set in a residential home for the elderly called Theen.
Screenshot, click for full-size Playing the demo on large screen: Presenting the demo, click for full-size (Left to right: tile/map artist + designer, item/weapon/hud artist, general artist, game tester. Not on image: me, the other programmer, and another artist)
Download Windows 2000/XP/Vista setup (with game editor!) Mac OS X 10.4 disk image (universal!) We did not release a Linux build for the mid-term demo. Controls (important!) One of the key points of the game is the control scheme, which is a bit unconventional. To stand still, hold the pointer in the center of the screen. To accelerate, move the mouse up the Y axis To decellerate, move the mouse down the Y axis To turn, move the mouse along the X axis Technology The game is cross-platform. Game code is written in C++, using the OpenGL API for graphics. Architecture overview: Rollator racer architecture (Blended connections are same binary.) Any comments or questions are appreciated. - Sijmen

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