Jump to content
  • Advertisement
Sign in to follow this  
IceCoder

3ds models for managed

This topic is 4084 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Probably.



We'll need to know what language and graphics API you're using before we can say any more though.

Share this post


Link to post
Share on other sites
Quote:
Original post by IceCoder
I'm using C# with DirectX 9.0c

There are 3dstudio plugins to export 3ds to .x.

Let me see I must have one somewhere...

...

No, I must have it at home... I'll google a bit...

...

Maybe it's the Panda exporter, but I'm not sure.
http://www.andytather.co.uk/Panda/directxmax_downloads.aspx


Anyway, if you don't have this solved by tonight I'll reply from home and tell you the one I use.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!