Jump to content
  • Advertisement
Sign in to follow this  
bluedot

Dialogs in DirectX Fullscreen applications

This topic is 4092 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

It is possible to show a normal windows dialog in a directx fullscreen application? I need a way to show a info box from another application in a directx application to inform the user about changes. It would be great, when everyone can tell me a solution of the problem.

Share this post


Link to post
Share on other sites
Advertisement
In the LPDIRECTDRAW7 interface there is a method called FlipToGDISurface. This will show visible dialogs; but you cannot flip the surface after calling FlipToGDISurface.

I'm not sure if it will show dialog boxes from other applications though.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!