Sign in to follow this  

Unity [web] Developer Website Features

This topic is 3867 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

First off I’m not entirely sure that the help wanted section is the right place for this so if it isn’t could a mod please move it to a more suitable forum. I am a university student currently studying computer games design and one of the modules is (very loosely) based on web design, the latest group project is to create a community website of our choice and i/we chose to create a website for game designers. Now as there are already an abundance of game development websites we decided to focus on one particular aspect of it – developer diaries, a major requirement of it is to obtain and use feedback from the target audience whilst developing the site, and thus here I am. I would like any ideas as to what you would like to have, features wise, from a site that kept developer diaries. Just to give you some idea of the way we are going some of the features we are playing with at the moment are: Group creation: Individuals sign up to an account and can add/remove members from the group Group profile pages including member details (automagically taken from the registered details) Interactive timeline with milestones diary pages expectations etc. Source code upload, view and possibly interactive changes (Intentionally vague about this part as its one of the main community features and we have yet to see it done anywhere else) and also standard stuff like pm, small message boards and possibly forums(all though at this point it looks doubtful) I’ve done a little site comparison and we have tried to not include features that are key to other sites and have intentionally chosen a very specific area to make this goal easier (and smaller). Any ideas or feedback would be appreciated Also if you would like any more information just message and I will do the best I can to answer Thank you Nathan Middleton

Share this post


Link to post
Share on other sites
Well, if you want us to help, we are just getting started! My friend and co-owner of our game/studio is a PHP guru and has writen a whole CMS based in it. It would be cool to have something like this on our site and we are willing to try it our for you, if you need anything you can just post in out topic: 3D Space game! [NEW TEAM], or go to our site: franklygames.dark-lightstudios.com and join the forum. We are running Vb so we are well set of since it has so many modules it not funny.. So if you need help with anything we don't bight and we wont mind helping!

(jk about the bight thing.. kinda corny??)

Haloer, Andriy

Share this post


Link to post
Share on other sites

This topic is 3867 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Forum Statistics

    • Total Topics
      628642
    • Total Posts
      2983991
  • Similar Content

    • By arash khalaqhdoust
      hey guys i hope you doing all well. last night i released my first game in google app store, i really appreciate you guys  to download it. and share your reviews about it
      the idea of game comes from mini hackgame of Bioshock.
       link of download:
      https://play.google.com/store/apps/details?id=com.RVBinary.piperist
      many thanks
    • By ForgedInteractive
      Who We Are
      We are Forged Interactive, a small team of like-minded game developers with the sole purpose of making games we love! Currently, we're progressing very quickly with our first project and there are plenty of opportunities and work for new interested programmers. With this project, our development platform is Unity 5.5.2 and C# as our behavioral language. Since this project is our first release, the game itself is a smaller project though progress is moving quickly. We are looking to finalize the current project and get started on future projects in the near future and are expanding our team to do so.
       
      Who We Are Looking For:
      Programmer Level Designer  
      About the Game
      Ours is the tale of two siblings, thrown into a world of chaos. Living in the shadow of their parents' heroic deeds and their Uncle's colorful military career, Finn and Atia are about to become the next force to shape our world. How will you rise through the ranks of Hereilla and what will be your legacy? Once defeated your enemies turn coat and join you in your adventures. Players can enjoy a range of troops and abilities based on their gameplay style which become more important as maps introduce more challenging terrain, enemies and bosses. Strong orc knights, dangerous shamans, and even a dragon are out on the prowl. Knowing when to fight and when to run, and how to manage your army is essential. Your actions alone decide the fate of this world.
       
      Previous Work by Team
      Although we are working towards our first game as Forged Interactive, our team members themselves have worked on titles including and not limited to:
      Final Fantasy Kingsglaive FIFA 2017 Xcom 2 Civilization  
      What do we expect?
      Reference work or portfolio. Examples what have you already done and what projects you have worked on academic or otherwise. The ability to commit to the project on a regular basis. If you are going on a two-week trip, we don't mind, but it would be good if you could commit 10+ hours to the project each week. Willingness to work with a royalty based compensation model, you will be paid when the game launches. Openness to learning new tools and techniques
       
      What can we offer?
      Continuous support and availability from our side. You have the ability to give design input, and creative say in the development of the game. Shown in credits on websites, in-game and more. Insight and contacts from within the Industry.
       
      Contact
      If you are interested in knowing more or joining, please email or PM us on Skype. A member of our management team will reply to you within 48 hours.
       
      E-mail: Recruitment@ForgedInteractive.com
      Skype: ForgedInteractive
       
      Regards,
      David, Colin and Joseph
       
      Follow us on:
      Facebook: https://www.facebook.com/ForgedInteractive/
      Twitter: @ForgedInteract
      Youtube: https://www.youtube.com/channel/UCpK3zhq5ToOeDpdI0Eik-Ug?view_as=subscriber
      Reddit: www.reddit.com/user/Forged_Interactive

    • By dell96
      I'm trying to make my first project but I'm stuck i don't know how to make my crate to start to spawn again when i hit the start button after i die.
      hoping someone can help!!!
      Crate.cs
      CrateSpawn.cs
      Cratework.cs
      GameController.cs
      GameManager.cs
  • Popular Now