Jump to content
  • Advertisement
Sign in to follow this  
cyberphreak

Need some advice

This topic is 4235 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hiya folks. Just been teaching myself c++ lately. Was just wondering what sort of direction to head off in. I mean would it be better to learn DirectX and OpenGL, or would it be better to say get some experience using something like the Half Life SDK whilst slowly teaching myself graphics programming. Hope that makes sense.

Share this post


Link to post
Share on other sites
Advertisement
I always like to go for cross platform support... and I always advocate covering all your bases so the more you learn the better. SDL is a nice cross platform base from which you can use OpenGL and get I/O, networking and sound. It's also worth getting to grips with various other methods... eg gui programming and callbacks. I quite like GTK+ (via gtkmm for C++) but you could even play with Win32. wxWidgets is very nice too. I'm also wondering how far your C++ study has taken you. What have you been using to study? I'd like to recommend the C++ primer (4th edition) for learning all the basic language features. After you know that I quite enjoyed C++ in action (which covers a bit less of the mechanics and bit more of the practicality). I also rate Modern C++ Design very highly. Also, make sure you have sufficient mathematical skills. I began getting into programming because I liked graphics and I worked on software 3D engines (a raytracer is a nice little project if you fancy one). This meant I had a reasonable background in mathematics anyway, so I took to OpenGL quite well. Now it's far easier to work with 3D via various APIs without needing that much in depth knowledge... but I think it'll be beneficial.
Hope this helps, good luck!

Dan

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!