Jump to content
  • Advertisement
Sign in to follow this  
ShotgunNinja

3D on a calculator?

This topic is 4148 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am making a 3D program on my TI-83 Plus calculator. (It will probably be too slow to run, but whatever.) I have already made movement, loading/saving, rotation, and many other cool things, but what I want to know is: How does one go about developing a graphical system for Nurbs-like curves? Please respond.

Share this post


Link to post
Share on other sites
Advertisement
How do you program on it? I assume your not using the "scripting" language you can access under the program button?

Please keep us updated with you progress on this, as I have a TI-84 that needs to be of some use:p I am thinking of a raytracer maybe :D

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!