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ShotgunNinja

3D on a calculator?

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I am making a 3D program on my TI-83 Plus calculator. (It will probably be too slow to run, but whatever.) I have already made movement, loading/saving, rotation, and many other cool things, but what I want to know is: How does one go about developing a graphical system for Nurbs-like curves? Please respond.

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How do you program on it? I assume your not using the "scripting" language you can access under the program button?

Please keep us updated with you progress on this, as I have a TI-84 that needs to be of some use:p I am thinking of a raytracer maybe :D

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