Jump to content
  • Advertisement
Sign in to follow this  

OpenGL Base changes in OpenGL

This topic is 4058 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Is there a built-in way in which I can transform coordinates from one coordinate system to another? In the application I'm making I do a translation and a few rotations to get a car's local coordinate system, in which the car's wheels are drawn. Now I need a way to get the wheels' coordinates in the world coordinate system.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!