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[.net] timeGetTime() on C# .NET?

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Ive done some searching and I cant find anything that doesnt link to a non .NET library... So what does C# under .NET(available to port to 360) use for time that is at timeGetTime()'s level or better? Thanks again, Brad

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The normal high-resolution timer is System.Diagnostics.Stopwatch (also supported in XNA 1.0). System.Environment.TickCount is only accurate to the millisecond; Stopwatch should have much higher accuracy.

On my computer, it has an update frequency of 3,579,545 ticks per second and can return values as close together as 6, for a resolution of about 1.5 microseconds, 500 to 1000 times better than System.Environment.TickCount.

If you're using the XNA framework, why not just use the GameTime object passed into your program's Update function?

[Edited by - nagromo on May 15, 2007 6:19:19 PM]

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Well im not using XNA right now, but in the future I want to be able to just take the code right over with minimal changes... so im just making sure everything is compatible... thanks alot guys, Ill check out that info.

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