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lance3g

Maxscript-Render window in UI-Level Editor

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Hi, I am trying to write a level editor using maxscrpit. I want something like unreal editor. The user could select a mesh in a separate UI window and place it into the level. I am not sure if I could achieve this in 3dsmax? Could I have a render window that render any mesh in the maxscript generated UI? Many thanks!

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