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Maxscript-Render window in UI-Level Editor

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Hi, I am trying to write a level editor using maxscrpit. I want something like unreal editor. The user could select a mesh in a separate UI window and place it into the level. I am not sure if I could achieve this in 3dsmax? Could I have a render window that render any mesh in the maxscript generated UI? Many thanks!

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This topic is 3867 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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