Quote:Original post by bdoskocil
I suppose I'm not the right person to attempt it, since I seem to be having a difficult time even convincing people of the value of attempting it, so I will now withdraw and leave the discussion to others.
Because the value you see in attempting it is showing that games are truly "Art" with a capital "A".
You said yourself that these games should not have a political agenda; promoting games as Art is political. Do not exploit the situation for your political agenda.
There are two situations in which I think such a work is appropriate:
1) You were deeply touched by the tragedy and felt the need to express your feelings in a work of art and, being a game designer, you naturally made a game.
2) Someone who was deeply touched by the tragedy approached you and comissioned a game in memory of the tragedy.
You want to know how to do it right? You said that you've lost someone close to you; make a game about losing that person.