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sofakng

How do I make "vector" graphics like Defcon or Project VEX?

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I absolutely love the "vector" (is that the right term?) style that Defcon and Project VEX (http://devimg.net/?View=470) has. Are there any articles on how to create something like this? The effect I'm talking about is how the outline of an object is a darker color than the inside, but the inside of the object is transparent and the whole object has a glow about it.

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i think ive got a simple solution for you.

step 1.) draw the background as maybe a simple textured quad

step 2.) draw your environment with simple triangles and polygons. draw some of them with transparency (as you see fit).

step 3.) draw your entire scene with only lines on the edges of the polygons (ie wireframe). render it into a texture and then blur it.

step 4.) draw that generated texture as a fullscreen quad and enable blending. im not sure which blending combination will work best though. play around with it

i hope that helps

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