Sign in to follow this  

How do I make "vector" graphics like Defcon or Project VEX?

This topic is 3863 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I absolutely love the "vector" (is that the right term?) style that Defcon and Project VEX (http://devimg.net/?View=470) has. Are there any articles on how to create something like this? The effect I'm talking about is how the outline of an object is a darker color than the inside, but the inside of the object is transparent and the whole object has a glow about it.

Share this post


Link to post
Share on other sites
i think ive got a simple solution for you.

step 1.) draw the background as maybe a simple textured quad

step 2.) draw your environment with simple triangles and polygons. draw some of them with transparency (as you see fit).

step 3.) draw your entire scene with only lines on the edges of the polygons (ie wireframe). render it into a texture and then blur it.

step 4.) draw that generated texture as a fullscreen quad and enable blending. im not sure which blending combination will work best though. play around with it

i hope that helps

Share this post


Link to post
Share on other sites

This topic is 3863 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this