Sign in to follow this  

Physics in JoGL

This topic is 3862 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Im looking to port my current Game into a Java Applet. THe rendering code should not be a problem because JoGL is quite mature. The problem is with my Physics engine. Currently I use an older version of Novodex, that can only run on a windows machine. I know that you can load DLLs from inside java but Ill leave that as a last hope scenario. I was wondering if there is a 3D physics Library out there that can do similar things to Novodex. Such as Collision, Springs, Firction, etc. Any info is appreciated. Thanks.

Share this post


Link to post
Share on other sites
JOGL is an abstraction of OpenGL for Java, not a game mechanic engine. I seen some work on a perfect port of the ODE into Java, so you might look at it. On the other hand ODE is so botched it's better to roll your own engine.

Share this post


Link to post
Share on other sites

This topic is 3862 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this