How can I use SDL as a render for CEGUI
Hi
You know that there are some 3D renders for CEGUI such as Direct3D, SDL+OpenGl etc. But I'd like to use CEGUI in my 2d game, that means I need to use a non-2d render. Who knows if there's a simple solution to implement a 2d render for CEGUI?
There are several SDL GUI libs linked from libsdl.org. It may be easier to use one of them. I may be misrepresenting it here, but last time I looked at CEGUI it looked like it had massive parallel inheritance hierarchy problems, and looked like a nightmare to alter.
Quote:Original post by mrbastard
There are several SDL GUI libs linked from libsdl.org. It may be easier to use one of them. I may be misrepresenting it here, but last time I looked at CEGUI it looked like it had massive parallel inheritance hierarchy problems, and looked like a nightmare to alter.
Yes, there are some GUI that can be used for SDL such as GUICHAN and paraGUI. But I think CEGUI is the most feature complete and flexible enough library.
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