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Hi, I'm trying to use ODE as the physics engine and using OpenGL to render the visuals, instead of drawstuff. What I'm stuck on - and why I posted here rather than in the Graphics Programming forum - is the dCreatePlane() function in ODE. Apologies to the Moderators if I've posted in the wrong place! The way I've seen it in many examples is:
dCreatePlane(space, 0, 0, 1, 0);

Which if I understand it means that it will create an infinite plane starting from the origin?

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Yes and the "front" of the plane will be in the +z direction, in other words, an XY plane.

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Thanks honayboyz!

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