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3D Rts

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I wonder if you can remember that 18 chapter RTS tutorial that was posted on gamedev a time ago. I've found it a few days ago on my drive, having found new interest in the rts genre. I would like to follow the same tasklist, like 1. Create selection box, 2. Select an object, 3. Select multiple objects...etc. But I would like to try and do it in 3d. I know that i should look into 3d picking, but i haven't had much luck in understanding how to select a box/cube. Is there any other tutorial you guys know about that would help? Btw, i'm using C++ / DirectX9. Thanx in advance. Snowy

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To select individual units use ray picking. For multiple units you can use a bounding box or just a region.

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Quote:
Original post by Snowy
I wonder if you can remember that 18 chapter RTS tutorial that was posted on gamedev a time ago. I've found it a few days ago on my drive, having found new interest in the rts genre. I would like to follow the same tasklist, like 1. Create selection box, 2. Select an object, 3. Select multiple objects...etc. But I would like to try and do it in 3d. I know that i should look into 3d picking, but i haven't had much luck in understanding how to select a box/cube. Is there any other tutorial you guys know about that would help?

Btw, i'm using C++ / DirectX9.

Thanx in advance.
Snowy


Can you post the link to the 18 chapter 2D tutorial?

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