Sign in to follow this  

continuos collision detection troubles

This topic is 3860 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

hey guys! i am trying to implement CCD in my engine - i am learning of first contact time via binary search and .e.t.c! i have lot of problems, and i will start: first: my bin. search func. - is scheme right ? float getCollisionTime_BinarySearchSolver(_RigidBody *r, float t0,float te) { float ts = t0; float tk = te; start: if(tk-ts<0.001) return ts; float tm = (ts + tk) / 2; // printf("simulation time: %f\n",tm); // find contacts for current tm find_contacts(r,tm,0); ////////////////////////////////////////// if(r->num_contacts) tk = tm; else ts = tm; goto start; } as result: i get valid timestep!,so u know

Share this post


Link to post
Share on other sites

This topic is 3860 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this