Colouring problem

Started by
2 comments, last by goznik 16 years, 10 months ago
i'm having some problems changing the colour of textured and nontextured 3d shapes. i'm sure it has something to do with my ENABLEs and DISABLEs but i cant see the problem anywhere. i set the colour but nothing happens. what is it usually when the colours are not showing up?
Advertisement
It would help if you posted some of your code :)
Johnny was a chemist's son by Johnny is no more, for what Johnny thought was H2O was HO4
disable lighting
disable textures
Did you write that?

// enable color tracking
glEnable(GL_COLOR_MATERIAL);
// set material properties which will be assigned by glColor
glColorMaterial(GL_FRONT, GL_AMBIENT_AND_DIFFUSE);

This topic is closed to new replies.

Advertisement