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Krys

NEWS : Reliable UDP is available for .NET

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Hi all, I just would like to talk about RUDP (Reliable UDP) protocol in C# / .NET You can find more information at : http://www.codeplex.com/RUDP I'm sure that this RUDP stack will be useful for game developers. I'm searching people to use it and to help me to improve it. Currently I have the same performance than with TCP but with additional features like : - non reliable packets - RendezVous mode (NAT traversal) I hope that some game developpers will like this library. Thanks Krys

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Thanks for sharing!

Some questions:

- How does this library compare to existing libraries, such as ENet?
- Has this library been used in production yet?
- Is there a protocol specification, as opposed to an implementation?

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There has already been reliable udp for .net:

http://code.google.com/p/lidgren-library-network/

or the .net RakNet wrapper

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