NEWS : Reliable UDP is available for .NET
Hi all,
I just would like to talk about RUDP (Reliable UDP) protocol in C# / .NET
You can find more information at : http://www.codeplex.com/RUDP
I'm sure that this RUDP stack will be useful for game developers.
I'm searching people to use it and to help me to improve it.
Currently I have the same performance than with TCP but with additional
features like :
- non reliable packets
- RendezVous mode (NAT traversal)
I hope that some game developpers will like this library.
Thanks
Krys
Thanks for sharing!
Some questions:
- How does this library compare to existing libraries, such as ENet?
- Has this library been used in production yet?
- Is there a protocol specification, as opposed to an implementation?
Some questions:
- How does this library compare to existing libraries, such as ENet?
- Has this library been used in production yet?
- Is there a protocol specification, as opposed to an implementation?
There has already been reliable udp for .net:
http://code.google.com/p/lidgren-library-network/
or the .net RakNet wrapper
http://code.google.com/p/lidgren-library-network/
or the .net RakNet wrapper
This topic is closed to new replies.
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