#include <cstdlib>
#include <string>
#include <new>
#include <windows.h>
#define WIN32_LEAN_AND_MEAN
class ConsoleBase
{
private:
ConsoleBase();
static bool exists;
static ConsoleBase* CurrentBase;
void* operator new(size_t size);
static struct _ConsoleInfo
{
std::string title;
} ConsoleInfo;
--------------> //This is that troublesome struct.
public:
~ConsoleBase();
// Returns a ConsoleBase* pointer.
// Remove with the delete operator
static ConsoleBase* New();
void operator delete(void* p);
static void Title(std::string title);
};
Static struct in a class
I'm having a lot of problems with putting a static struct into my class. I read on cprogramming.com that static member variables needed to be defined outside the class definition, but I don't know how to do this for static structs. Here's my code right now.
Quote:Original post by santonel
You don't need to declare the struct as static.
ConsoleInfo is a static variable of type _ConsoleInfo, the struct is not declared static ... the variable is
You must add:
ConsoleBase::_ConsoleInfo ConsoleBase::ConsoleInfo;
outside of your class definition
where ConsoleBase::_ConsoleInfo is the type and ConsoleBase::ConsoleInfo the class member
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement