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thellis

FarCry vs. Neverwinter Nights

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I've decided to go ahead and start making a mod for an RPG, rather than start out on a full blown game. I've downloaded both of these demos, but it would take a LONG time to compare and contrast the 2 from just what resources I have available. Would someone be able to help me out, or provide some insight into where I could go to read up on various RPG's or game engines that allow "easy(ish)" modding? Other suggestions for base software is accepted with open arms, as I don't often use any of these types of games.

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The first thing would probably to decide for yourself what features you want your mod to portray. Then find the game to use as a base, Far Cry and Never Winter Nights are two completely different games. Do you want it to be first person for instance? The best thing for a starter would probably be to choose a game that is in the same genre, as they tend to use some of the same features. But with that being said, if you are into programming and like a challenge, then converting an FPS to for instance a third person adventure game could be a valuable source of learing. Did that myself last year with Half Life 2 and it was very fun. If you choose an RPG game to mod then a game like Oblivion also have an SDK for modding.

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Umm...FarCry is an FPS, so making an RPG out of it may pose some challenges.

The NWN tool set seems decent from what I've seen, and the game has a large community to boot, so starting with that may not be a bad choice. The Edler Scrolls series also have some tools available to play around with, so that's an option.

Half-Life 2 and UT are also common choices to mod, so you may want to look into them, but I think it would be a lot harder to make an RPG in either.

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I'm aware that FarCry is FPS, but it was suggested due to it's ability to handle large terrain exceedingly well. But perhaps it's not worth the work... Just took a look at some of the stuff available for it and tried to plan something out in my head... to no avail lol. Generally, I can "see" where I'm going when coding... Not generally good if I can't :P

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