Problem rotating objects

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1 comment, last by madRenEGadE 16 years, 10 months ago
Hello, I have the following problem: I am loading a scene created with blender into my engine. As long as I only apply the translation given by blender the objects are rendered like in blender. If I also apply the rotation all objects are at the wrong position. Does someone know what could be the problem? thx in advance
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Order Matters, look up matrices.

Scale -> Rotate -> Translate.

my order is correct...

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