Sign in to follow this  
Dragon_Strike

TSM shadowmaps

Recommended Posts

how would u calculate the modelviewprojection matrix for TSM once uve calculated the 8 points defining the trapezoid? are there any restrictions on the shape of the trapezoid?

Share this post


Link to post
Share on other sites
thx but...no that wasnt very helpful... very unclear... a straightforward explanation or pseudo code would be very appreciated... or a link that explains is well...

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this