Ok, this is pretty much my first project that ive had to turn from debug to release and ive had a few issues..
1) Firstly when the change was made it fliped my project to unicode, and for many reasons i simply cant use unicode so i switched it back, this isnt going to cause problems is it?
2) Ive got a lot of unresolved external symbols, which i didnt have during debug.. why is this? how can i remedy this?
d3dUtility.obj : error LNK2001: unresolved external symbol __imp__timeGetTime@0
d3dUtility.obj : error LNK2001: unresolved external symbol _Direct3DCreate9@4
main.obj : error LNK2001: unresolved external symbol __imp__PlaySoundA@12
main.obj : error LNK2001: unresolved external symbol _D3DXMatrixLookAtLH@16
main.obj : error LNK2001: unresolved external symbol _D3DXCreateTextureFromFileA@12
main.obj : error LNK2001: unresolved external symbol _D3DXMatrixTranslation@16
main.obj : error LNK2001: unresolved external symbol __imp__waveOutSetVolume@8
main.obj : error LNK2001: unresolved external symbol _D3DXCreateTexture@32
main.obj : error LNK2001: unresolved external symbol _D3DXCreateFontA@48
main.obj : error LNK2001: unresolved external symbol _D3DXMatrixMultiply@12
main.obj : error LNK2001: unresolved external symbol _D3DXMatrixPerspectiveFovLH@20
main.obj : error LNK2001: unresolved external symbol _D3DXLoadMeshFromXA@32
main.obj : error LNK2001: unresolved external symbol _D3DXMatrixRotationY@8
3) Ive used strcpy a lot in the project and it says its now depeciated (HOW NICE NOT TO TELL ME IN DEBUG :D) do i need to change this or is it just a silly warning i can ignore?
\main.cpp(3867) : warning C4996: 'strcpy' was declared deprecated
D:\visual studio 2005\VC\include\string.h(73) : see declaration of 'strcpy'
Look forward to your answers as allways, im still very much a noob sodont worry about sounding condecending !!
Chett
Chett - "I look forward to helping all of you one day, but right now im just a noob learning his way through the perils of game Development."