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alternative to bink video?

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i am trying to play some videos in my project and i simply can`t afford bink. what alternatives are there? thank you

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Quote:
Original post by ValMan
http://www.xvid.org/


QFT.

I wrote a streaming internet webcam app using the xvid codec in about two nights. Definitely the way to go.

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thanks, but how do i build it? it saids that it needs nasm fro compilation. from what i know nasm is an assembly compiler. how do i set it up with msvc 2005 sp1?

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If you are working on a PC/Win project, then I think the easiest solution is the Windows Media Video (WMV).

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thanks for the answers, i`ll check theora now

my project is directx and windows only. all i need is a way of playing a cutscene, the simplest solution available

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Wait, did you say Theora-OGG? OGG rocks for sound, and I have been looking for a way to incorporate it into games.

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Quote:
Original post by spooky_paul
my project is directx and windows only. all i need is a way of playing a cutscene, the simplest solution available


In your first post you said you need alternatives for bink. If all you need is to play a cutscene, just use DirectShow.

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You can use ffmpeg which is a layer higher than using the codecs directly (IE: like using DevIL rather than jpeglib,libpng,libtiff,etc separately), with it you can play almost any format and it is a cross platform solution.

I once wrote some code for rendering video frames into OpenGL textures and then use the texture on a quad to display the video with it, but its rather outdated, you may be able to find it on one of my old posts.

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