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jbizzler

OpenGL gl.h Compiler Errors

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I'm just starting to program for OpenGL, and am off to a bad start. gl.h puts off a million compiler errors. Here are all the errors of one line: 1>c:\program files\microsoft sdks\windows\v6.0\include\gl\gl.h(1152) : error C2144: syntax error : 'void' should be preceded by ';' 1>c:\program files\microsoft sdks\windows\v6.0\include\gl\gl.h(1152) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>c:\program files\microsoft sdks\windows\v6.0\include\gl\gl.h(1152) : error C2146: syntax error : missing ';' before identifier 'glAccum' 1>c:\program files\microsoft sdks\windows\v6.0\include\gl\gl.h(1152) : error C2182: 'APIENTRY' : illegal use of type 'void' 1>c:\program files\microsoft sdks\windows\v6.0\include\gl\gl.h(1152) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Anyone know?

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