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Which game engine

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I need a game engine for a school project that has several features 1. can do water / waves 2. is easy to learn 3. has a sound system 4. must be free/ or has special arrangements for students I have experience with programming(2d games) and 3d modeling Now I'm looking at Panda3D or quest3D but I still think there must be something better... Hopefully someone here has some advice Thank you.

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It really depends on your needs...

If you simply need a scene that shows-off some water with some sound, you probably don't want to deal with the overhead of a game engine. Just write the OGL or DX code to display your water, use DirectSound or OpenAL for the audio, and be done with it.

If you are actually making a game (maybe a Pirate or naval warfare game or something) you could use Irrlicht or OGRE for the graphics engine (you may want to do that in either case), or maybe a full professional but cheap GAME engine like Torque.

Torque will run you about $100, if I recall.

Of course, there is middle ground. There are TONS of game engines out there, some free, some not, some which meet your needs, some not.

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Usually I would not respond to a post dealing with school, but this one seems innocent enough. Advice surrounding tools isn't cheating.

I have found the irrlicht engine to be one of the easiest to learn. There are some great tutorials, even those dealing with water.

http://irrlicht.sourceforge.net/

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