information about rgb and tga (32 bit)
hi people...
I've seen, in many tutorial, that is good put in one 32 bit file, 4 alpha channel for splatting...
so only a .rgb or .tga file...
but how do I do it?
my PaintShopPro only work on 24 bit color...
and you...how do you do it?
Hopefully english isn't your first language.
Regardless, if you want a 32 bit image that has an 8 bit red, green, blue, and alpha channel (8x4=32) then I'd recommend the PNG format.
You can edit them in Photoshop or even Gimp which I believe is free. Read those links.
Regardless, if you want a 32 bit image that has an 8 bit red, green, blue, and alpha channel (8x4=32) then I'd recommend the PNG format.
You can edit them in Photoshop or even Gimp which I believe is free. Read those links.
yes... is not my 1st language...
I've searched informations about PNG, in order to code a small program for to save a single PNG like sum of 4 alpha channels..
but nothing...
yaers ago I done a BMP loader... PNG loader is easy like that??
Any clues?
I've searched informations about PNG, in order to code a small program for to save a single PNG like sum of 4 alpha channels..
but nothing...
yaers ago I done a BMP loader... PNG loader is easy like that??
Any clues?
Quote:Original post by BlueChip
yes... is not my 1st language...
Ok, then you are doing a good job.
Quote:Original post by BlueChip
I've searched informations about PNG, in order to code a small program for to save a single PNG like sum of 4 alpha channels..
but nothing...
yaers ago I done a BMP loader... PNG loader is easy like that??
Any clues?
Just use libpng. Hopefully you won't have the problems that I had with it. Goodluck, libpng does come with examples and a google search on libpng will provide more.
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