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wijesijp

OpenGL Unicode OpenGL

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The only string-related functions I can think of right now in OpenGL, are glGetString and family. The return values of those functions can be simply converted using A2W-macros of whatever fits your needs.
So, am I missing something here, or are you looking for something else?

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SDL_ttf can render udf and unicode texts. the result, stored in SDL_Surfaces can be used as textures in opengl

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There's also

FTGL I think it supports unicode based on something i saw a while back, and the fact that it uses free type, but I don't have much evidence for that...
and
QuesoGLC States that it supports unicode and looks pretty good.

cheers
-Dan

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