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ID3DXFont::DrawText problem

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Hi all, im having problems trying to compile a source using ID3DXFont::DrawText. The compiler replies with "no matching function for call to `ID3DXFont::DrawTextA(NULL, const char*&, uint&, tagRECT*&, int, D3DCOLOR)' " im using Dev-C++ 4.9.9.2 im including d3dx9core.h and it defines DrawText in this form STDMETHOD_(INT, DrawTextA)(THIS_ LPD3DXSPRITE pSprite, LPCSTR pString, INT Count, LPRECT pRect, DWORD Format, D3DCOLOR Color) PURE; STDMETHOD_(INT, DrawTextW)(THIS_ LPD3DXSPRITE pSprite, LPCWSTR pString, INT Count, LPRECT pRect, DWORD Format, D3DCOLOR Color) PURE; strangely, when i remove the first parameter, representing ID3DXSprite, it compiles i dont know whats happening, any suggestions?

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Sounds to me like you have an old SDK installed as well as the new one, and the compiler is using the old one. The sprite parameter wasn't in older SDKs.

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You're right. I don't know how, but a d3dx9core.h file was in the project directory. That file was from an old version of the sdk. Even having the latest sdk installed, the compiler first looks in the project directory and if he doesn't find the files he looks in the include paths configured for the project. I think was murphy. Thanks for the reply

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