Advertisement Jump to content
Sign in to follow this  

ID3DXMesh Changing Texture

This topic is 4241 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have an ID3DXMesh which is a simple triangle, and I would like to be able to change the colour (using RGB values). There is only one sub-set. Anyone got any ideas on how I should go about this?

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!