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Physics library for multi-agent modeling environment

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Hi, all! I'm working on my multi-agent modeling environment, Entorama (www.entorama.com) and I would like to add a library with 3D physics (simple bouncing balls for a start). I already made libraries for math, keyboard input and sounds, and the physics library would make it possible to create nice little games in Entorama. If anyone's interested in working with me on this (C++, of course) or at least sharing some nice bouncing code, speak up! Thanks!

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PhysX seems to be very popular these days. If it's for research, you can even get yourself a dedicated hardware acceleration card.

http://www.ageia.com/

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Maybe I wasn't clear before: I'd like to CREATE a physics library, so people can download it (along with Entorama and other libraries) and use its functions as part of their Entorama simulations.
Entorama has its own programming language and libraries have to be created in a certain way so their functions can be used from Entorama.

Thanks!

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