Borland C++ 6.0 and DirectX 9.0
I am trying to compile DX9 samples in BC++6 .The compiler finds errors both in the samples and the header files.For example it says:
"Call to undefined function sqrtf"
PLEASE, HELP ME!
Nobody will be able to help you without more detailed information.
And this is assuming it's even possible to use directx with borland c++.
edit -
You may find this helpful. It's for borland c++ 5, but my have useful info. A simple google search found it (hint)
http://www.gamedev.net/reference/articles/article542.asp
And this is assuming it's even possible to use directx with borland c++.
edit -
You may find this helpful. It's for borland c++ 5, but my have useful info. A simple google search found it (hint)
http://www.gamedev.net/reference/articles/article542.asp
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