• Advertisement
Sign in to follow this  

Is there a way to make a Texture Glow using Sprite Draw

This topic is 3863 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi all, Im trying to make my edit box have a glow around it with out the use of a texture. Im using the fix function pipe line D3D9c but with the old sprite class(don't aks why, don't know my self just happened) could I use a material or some thing like that. I have a image of 2 edit boxes one with the glow I want. http://users.tpg.com.au/dshepp33//DevPost.htm

Share this post


Link to post
Share on other sites
Advertisement
i dont quite understand your question. Why wouldnt you use a texture or (better yet) an effect? whats stopping you?

Share this post


Link to post
Share on other sites
In my opinion the answer to your question is no.

A glow effect is usually performed using a post processor. You can google for post processor and it should give you a bundle of info links.

In order to create a glow effect you must either save the glow as a texture then just quad it to screen or use a pixel shader to create the effect.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement