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shriek333

Where should I start?

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Am just a new member and also still infant in the game programming. I kno this forum has great game programmers(I can tell by reading topics).. I have some knowledge in C++, used to teach c++ in high school,just finished high school now what should I learn..or do to get into the game programming world??

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great game programmers? where? all i see is a bunch crazy people he he he.

go to college. study hard. strive to be top 5. impress your professors. chase all the hot 18-year old girlies that are non-existent in the CS department (just don't get caught up doing their homework or else i'll slap you). hang out with the grad students, they will take you to noodie bars and show you how to be a fun student he he he.

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lalitpur? india? he he he, first thing i would do is get my butt over to the united states ;-). our dep. chair is from india and we have a bunch of grad students from there and i've been told india's not the best, easiest, fairest, or kindest place to go to college.

over here at my college places like midway and activision (but who would want to work for midway, whose CEO ripped off investors last year) are always on the hunt for interns, so it's fairly easy to break in once you know your stuff. i just don't know enough about india to give you any advice he he he.

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Since you already have experiencw with C++, why not get a book on OpenGL
or DirectX? Both are 3d APIs.

You can also try SDL and Allerago.

Most game engines and/or games use these APIs. I recommend getting knowledge
in these APIs before attempting your own engine, or using an existing one.

GDNet Beginning game dev books

I also recommend reading Code Complete, and the Thinking In C++ books
if you have not done so already.

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At the moment India has one of the best universities in the world for studying software engineering, I almost took my masters there - it's called the Symbiosis Institue Of Computer Studies & Research and it's located in Pune (The University of Mumbai is also excellent). They don't offer a wide range of courses but the teachings they provide is of a very high standard. If you are serious about programming I would advise you to consider one of the courses they offer then if you are still interested in getting into the games industry after you have completed the course take a postgrad course somewhere else (North America seems best for these) and specialise in games programming.

One of the benefits of doing something general such as software engineering then specializing later on is that if for whatever reason the thing you specialize in doesn't work out, you've always got something to fall back on.

I would also adivse you to take a course that offers a placement year (all SICS courses offer one as standard I think) as this will provide you with industry contacts and most of the time a job for when you leave uni.

Good luck,

James

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Quote:
Original post by yadango
lalitpur? india? he he he, first thing i would do is get my butt over to the united states ;-). our dep. chair is from india and we have a bunch of grad students from there and i've been told india's not the best, easiest, fairest, or kindest place to go to college.

over here at my college places like midway and activision (but who would want to work for midway, whose CEO ripped off investors last year) are always on the hunt for interns, so it's fairly easy to break in once you know your stuff. i just don't know enough about india to give you any advice he he he.


even though India does have a place called lalitpur, I'm not from India, Lalitpur is also in Nepal(a small country with lots of mountains), yes I am thinking of getting my butt over there for gaming studies...and Crypter thanks for advising me on which book to start..I think I will start by reading OpenGL..I don't know what SDL and Allerago means but I'll google it..I kno I kno.... I don't anything about these things....
James ...I don't have any plans on going to India....but thanks anyway for encouraging..I think I will stick to being a game programmer..ever since I was a child I wanted to make games for a living.. :)

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Quote:
Original post by shriek333
I don't know what SDL and Allerago means but I'll google it..I kno I kno.... I don't anything about these things....


They are 2 easy to use 2D API's (basically an easier thing to learn than Direct3D or OpenGL with 2D limitation). SDL works on all platforms and even can make OpenGL programming easier (has direct hooks to OpenGL so you can setup the window in SDL and not have to even worry about changing much code for different platforms)

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Quote:
Original post by ExcessNeo

They are 2 easy to use 2D API's (basically an easier thing to learn than Direct3D or OpenGL with 2D limitation). SDL works on all platforms and even can make OpenGL programming easier (has direct hooks to OpenGL so you can setup the window in SDL and not have to even worry about changing much code for different platforms)


yaa...I was reading the same stuff in http://www.gameprogrammer.com/sdl.html ..thanks ExcessNeo

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