Sign in to follow this  

June PIX, Geometry Shader with SO debug

This topic is 3857 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am quite pleased to see the source level debug for shaders available in June SDK release of Dx. I am writing geometry shader with stream-out. Any idea how I can get PIX to step thru' that code? I can step thru' the geometry shaders that don't write to Stream Out buffers using "Debug Pixel" feature. But all I can do with GS while using with StreamOut is see the source. I can't step thru' them. Any pointers?

Share this post

Link to post
Share on other sites
Sign in to follow this