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Font System

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I'm currently working on a font system for our game.

I THINK I am going about it in a good way, but I wanted to see if anyone else has worked on developing a system that they think is good and would like to share some ideas about it.

It is a 3D game, so I am planning on keeping my characters as power of 2 texture maps and drawing them on quads, and the font itself consists of the ANSI character set (codes 0x20 through 0x7E).

Thanks in advance for any responses.

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/* ****************
I'm a programar.
I'm a programor.
I'm a progremer.
...
I write code.
**************** */

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