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Willybood

Game engine Vs. DirectX

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Im a recently graduated computer science student, interested in getting into game programming, Ive been teaching myself directX recently with Reimers tutorials (http://www.riemers.net/), but are having some trouble adapting the code into my own library or finding any other good directX tutorials online. I was wondering, both if anyone knew of any ones they could recommend (preferably a c# one, but as long as its good I don't mind that much) or if theres any good game libraries they would recommend (again, c# preferably)? If I decided to apply for a game programming job in the future would it look better to know more directX? Thanks for your help

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I was tempted by XNA when I first looked into hobbycoding, but my laptop isn't powerful enough for it.

Im tempted by the book though.

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