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OpenGL Vsync

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Here you go a code that you can use:

void setVSync(int interval=1)
const char *extensions =(const char *)glGetString( GL_EXTENSIONS );

if( strstr( extensions, "WGL_EXT_swap_control" ) == 0 )
return; // Error: WGL_EXT_swap_control extension not supported on your computer.\n");
wglSwapIntervalEXT = (PFNWGLSWAPINTERVALFARPROC)wglGetProcAddress( "wglSwapIntervalEXT" );

if( wglSwapIntervalEXT )

and then just call the function when you initalize opengl:

// calling Vsync

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