Jump to content
  • Advertisement
Sign in to follow this  
speewave2012

Vibration Function?

This topic is 4023 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

How do i use Force Feedback (rumble\vibration Whatever you want to call it) In DirectX 9 (June '07). I've seen other games have it with it but i don't see anything..

Share this post


Link to post
Share on other sites
Advertisement
Force Feedback is pretty easy to use. In fact, there is a sample in the DirectInput Samples available in the SDK named "Force Feedback Sample" or something.

I would post in more detail about it, but I'm on a rather short break here at work.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!