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Testing if file is there or not

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I'm converting my old code to be compilable by DevC++, and the one thing which is not working is the ifstreamfail() command as follows: ifstream GameFile("myGame.sav"); // *.sav is standard text file if(GameFile.fail()) { ... create new character ... } else { ... start game with current character ... } any suggestions?

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Try this:

std::fstream str("myGame.sav");
if (str)
// file is there
else {
// no file
}


This is what I useualy do, and it always worked for me.

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