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Quinnie

CEGUI Progressbar

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Hey, I'm aware that CEGUI has a forum of his own but it seems far less visited then gamedev. I'm in the progress of creating a new skin for CEGUI and would like to create a progressbar made out of 3 pieces. A starting piece, middle piece and ending piece. The endresult should look something like this. It should be composed out of these 3 pieces. To clarify some more this is how it should look when only filled for 75% for example. Can this be done using an xml looknfeel? Are there any examples that show how this can be done? Or is this only possible by c++ code? All help is greatly appreciated. Kind regards and thanks in advance, Quinnie

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It seems like all you need is a solid green sliver with a little alpha applied. When you blend it with the grey background it will get the proper shading.

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