CEGUI Progressbar
Hey,
I'm aware that CEGUI has a forum of his own but it seems far less visited then gamedev.
I'm in the progress of creating a new skin for CEGUI and would like to create a progressbar made out of 3 pieces. A starting piece, middle piece and ending piece.
The endresult should look something like this.
It should be composed out of these 3 pieces.
To clarify some more this is how it should look when only filled for 75% for example.
Can this be done using an xml looknfeel? Are there any examples that show how this can be done? Or is this only possible by c++ code? All help is greatly appreciated.
Kind regards and thanks in advance,
Quinnie
It seems like all you need is a solid green sliver with a little alpha applied. When you blend it with the grey background it will get the proper shading.
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