Jump to content
  • Advertisement
Sign in to follow this  
jlewicki

What kind of animation is this?

This topic is 4147 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm making a game that takes in a 3d point, which represents the current position of a model's hands clasped together. So, I have a model, and some where in 3d space in front of this model, there is a point. This point will move around on all 3 coordinate planes within an acceptable boundary -- arms can only extend so far as they can reach. What kind of animation is this? Basically, I want the model's arms to manipulate themselves so that its hands can stay on the 3d point. I was thinking about using a physics library to create the arm out of 2 blocks and and elbow joint. Then adding weight to the elbows so they droop. (shoulder)(hinge) (upper arm) (hinge with weight) (lower arm) would this work? what alternatives do i have? Thanks

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!